Duels

Duels


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The art of dueling, known as Iaijutsu, is a prized skill among Samurai. It involves two opponents carefully measuring each other and the environment around them, honing a deep concentration, and fostering a calmness in themselves. Most Iaijutsu duels end with the first strike.

When in a fight to the death, one wants to employ all one’s weapons to the utmost. I must say that to die with one’s sword still sheathed is most regrettable.

Prior to the duel the two combatants will decide whether it is a duel to the death or to first blood. Enemies or those who do not care about each other will generally duel to the death, while allies – especially those under the same Daimyo – will often only duel to first blood.

Mechanically, prior to the strike the two opponents will get a few seconds of in game time – translated as a few minutes of real time to try and create as many advantages and invoke as many aspects as they can without moving. Once both players have finished with this a Fight roll is made with all of the accrued advantages and a regular conflict begins. Fights to first blood end when a single physical consequence has been inflicted on either party. Fights to the death end when one character is taken out.

Duels

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